Recreation and

Intramurals

Intramurals are one of many team based activities offered at Boy State. Our afternoon schedule includes a dedicated time for intramural competitions. Intramural options vary each year, but each county will assemble a team of citizens to participate in each option while counselors serve as team coaches. 

 

This year we are offering basketball, volleyball and scholastic bowl. There will also be a table tennis tournament held on Thursday. 

 

In a longstanding partnership with EIU Campus Recreation, Boys State provides a fun environment for citizens to participate in team sports. Our expectation is for healthy competition among the citizens. Outside of the formal intramural sports, citizens are also able to use the SRC for general recreation at designated times. 

General Guidelines for the EIU Student Rec Center

Indoor intramural sports competitions and general recreation activities are held at the Student Rec Center, or SRC. Please review the important information below prior to your arrival at the SRC. 

 

  • The SRC is located within the Lantz Complex on the west side of the EIU campus.
  • To access the SRC, enter the Lantz Complex/Groniger Arena from the south side, past the softball field, adjacent to the campus pond and then continue north through the long hallway to the SRC entrance.
  • Basketball, volleyball and table tennis are all played inside the SRC.
  • When designated in the Boys State daily schedule, the SRC is open for general recreation. Boys State citizens are not permitted to go to the SRC outside of these designated times. 
  • All participants utilize the SRC at their own risk.
  • Non-marking, closed-toed athletic shoes must be worn in the SRC. No boots, sandals, or heeled shoes. Shirts covering the torso and non-denim shorts or pants are required.
  • Post-activity showers should be taken in the residence halls. No towels are provided at the SRC.
  • Boys State citizens may not use the free weight area within the SRC.
  • The swimming pool is not available to Boys State.  

General Guidelines for all Boys State Intramural Competitions

  • Officials\moderators have complete and final authority in calling the competition, including “judgment calls.”
  • Abusive language and unnecessary roughness toward any other player, including teammates, official, staff member, coach, or spectators will not be tolerated. Any player involved in such action will be immediately suspended from all intramural compilations and referred to the Director of Counselors for possible disciplinary action. 
  • Any team not fully present and ready to play (having the minimum number to start and at least one coach) at 10 minutes past the scheduled start time of the competition will forfeit the contest. 
  • At least one coach/counselor for the county team must be present with their team at the start and remain present for the entire contest. 
  • Any team using an ineligible player will forfeit the contest.
  • Seeding for the Thursday playoff matches is determined by each team’s winning record. Any tie in records will be broken by coin flip.  
  • Any dispute or protest by any coach, team or player, not otherwise covered by the assigned official\moderator for the contest, will be submitted to the Boys State Intramurals Director for final resolution.

Premier Boys State Basketball Intramural Rules

National Federation (IHSA) Rules for basketball apply with the following exceptions: 

  • PLAYERS – Five (5) per team, but may start with four (4). Maximum roster size is 10 per team. 
  • LENGTH OF GAME – There will be two 18-minute halves with a five (5) minute halftime. 
  • CONTINUOUS CLOCK  – The clock runs continuously except during the last two minutes of the game when it is stopped as in a regulation game. However, if one team is leading by 20 points or more the clock will run continuously throughout the last two minutes also.  
  • MERCY RULE  – If a team is leading by 25 points with 8 minutes left in the second half or leading by 35 points anytime in the second half, the game is over.  
  • TIME OUTS – Each team is allowed two (2) per game. Each time out is one (1) minute. 
  • THROW-INS (IN BOUNDING) – Olympic-style pass-in rule will be used during continuous clock time. The team gaining possession of the ball is responsible for retrieving the ball and throwing it in from the designated area. The officials do not need to handle the ball prior to the throw-in along the side lines or baselines except when it goes to a team under its own basket, then the official must handle the ball. Note, the official should be giving a visual hand count during throw in.  
  • TIE GAMES – There will be one overtime period of two (2) minutes with a continuous running clock. Each team is permitted one (1) time out during overtime. If still tied, then there will be a sudden death period of up to two (2) minutes. The first team to score two (2) points OR team ahead by one point at the end of sudden death is the winner.
  • SCORING – Same as in regulation IHSA games.  
  • FOULS – five (5) per player per game.
    • On all fouls except in the act of shooting, the offended team takes the ball out of bounds nearest the spot where the foul occurred.   
    • On a foul during the act of shooting, the offended player is awarded two free throw attempts if the basket was missed; one if it was made.   
    • All fouls during the last two (2) minutes of play result in the offended team being awarded the designated number of free throws. A normal one-shot foul will be a one and one regardless of the foul.   
    • Technical fouls — 2 free throws, plus possession.   
    • Intentional fouls –2 free throws.   
    • Flagrant fouls — 2 free throws, and ejection from the game.  
  • SUBSTITUTIONS – Substitute must give name and number to scorer and wait to be summoned onto floor by the official before jump ball; an out-of-bounds pass-in, except after basket is made; prior to shooting of free throw; during time outs and between quarters or halves.  
  • DISQUALIFICATIONS – Any player guilty of flagrant violation of the rules concerning personal conduct or sportsmanship shall be immediately ejected from the game.
  • NO DUNKING is allowed before, during or after games. Player is disqualified and technical foul shots assessed. 
  • BACKBOARDS  – In games played on courts with rectangular backboards, the ball is dead when it passes directly over the backboard from any direction, however a ball hitting the side or top of the rectangular board and rebounding to come down in front of the backboard is in play.  
  • COMMENTS AND NOTES   
    • When closely guarded and five (5) second count is reached, it becomes a violation and the defensive team is awarded the ball out of bounds.   
    • When a player starts a dribble in the midcourt and dribbles from the midcourt into the forecourt a new five (5) second count shall begin. 
    • When a player starts a dribble in the forecourt, a new five (5) second count shall begin if the player ends the dribble anywhere in the frontcourt and then holds the ball. The player in control is closely guarded when an opponent is in a guarding stance at a distance not exceeding 6 feet from him. The official should handle the ball after the 5 second call. No “Olympic throw-in” in these cases. 

Premier Boys State Volleyball Intramural Rules

National Federation (IHSA) rules apply except as follows: 

  • PLAYERS – Six (6) per team, but may start with five (5). Maximum roster size is 10 per team. 
  • NET HEIGHT – 8 feet 
  • MATCHES – A match consists of best 2 out of 3 rally-scoring to 20 points and third game to 15 points (no time will be kept). 
  • SUBSTITUTIONS – May be made any time while the ball is not in play. A player may enter a game three times but only in his original line-up position (starting a game counts as one entry). 
  • TIME OUTS – Two (2) per team per match for one (1) minute duration each. 
  • CONDUCT – Penalty for unsportsmanlike conduct: first offense – point or sideout, second offense – removal from game and SRC.
  • CLARIFICATION OF SELECT RULES  
    • Ball hitting on the line is in-bounds.  
    • Ball hitting an overhead obstacle or basket support is out-of-bounds.  
    • Server must be behind the line and in right 1/3 of court.  
    • Contact with the ball must be a “clear” hit. No palming, lifting, pushing or carrying of the ball allowed.  
    • Teams change courts and serve at the end of each game. In game 3, teams change courts when one team reaches 8 points.  
    • The ball hitting the net on a serve is loss of serve, unless it results in going into the opponent’s side of the court.   
    • When the ball is served, players must be in their rotation order and within their respective playing areas. Players may switch position after the ball is put in play, but regular shifts in position can only be made between games.  
    • Ball may be contacted by any part of the body above the waist. Heading or fisting the ball is permissible but kneeing or kicking the ball is a foul.  
    • Ball cannot be contacted twice in succession by the same player; however simultaneous contacts by more than one player on the same team are allowed and considered as one play. Players participating in such simultaneous contact may participate in the next play.  
    • Simultaneous contacts by players on opposing teams also permit players involved to participate in next play: however, if this results in the ball being momentarily held it is a double fault and played over.  
    • When players on opposing teams commit fouls simultaneously, it is a double foul and played over. Points are not scored on a double foul.  
    • Touching the net at any time is a foul, except when a hard driven spike forces the net into a player while he is on his side of the court.  
    • A player may reach over net while blocking or in follow-through of a hit ball, but cannot reach over net in an attempt to intercept the ball until the opponent has completed the attack. Thus, a spike ball cannot be blocked until it has been hit.  
    • A player may step on the centerline but not on the floor in the opponent’s court. Any part of a player’s body may be in the air below the net and beyond centerline if he does not interfere with the opponent’s play by either touching the ball or opponent.  
    • Backfield players are not permitted to spike or block the ball at the net, however they may spike a ball behind the 10-ft. restraining line.  
    • Three (3) hits maximum per side; except when ball touches blockers hand(s); three (3) or more hits are legal.

Premier Boys State Scholastic Bowl Intramural Rules

  • PLAYERS – Five (5) per team, but may start with four (4). Maximum roster size is 10 per team.
  • SUBSTITUTIONS – Teams may stop play to make substitutions no more than three times per round. Substitutions may only be made prior to a toss-up question. 
  • PLAY 
    • There will be two (2) rounds of play, each consisting of 10 toss-up questions.  
    • Toss-up questions will be asked to both teams at the same time. The first team to signal they are ready to answer will be given priority.  
    • Players will have 10 seconds from the end of the toss-up question being read to activate their signaling device. Once signaled, the team shall have 15 seconds to answer.  
    • If a player signals before the toss-up question is completely read, the moderator shall stop reading and allow the team 15 seconds to answer. If the team is unable to answer, the moderator shall read the question again from the beginning and allow the other team 15 seconds to answer the question.  
    • A toss-up question can be read again if no team has signaled and a request for a re-read has been made.  
    • The moderator will have final judgment on correct answers and awarding of points. If an answer is ambiguous, the moderator may request the answerer to be more specific.  
    • If a team answers a toss-up question correctly, the game moves on to a bonus question consisting of multiple parts. The team who answered the toss-up question correctly will control the bonus question. Once read, teams will be given 30 seconds to collaborate.  If the team in control desires to call time before the 30 seconds is complete, they may do so, and all collaboration and discussion must cease immediately.  The team in control will then have the opportunity to answer first.  Once the team in control has had the opportunity to answer all parts, the non-controlling team may attempt to answer any questions not correctly solved.  
    • Questions will range from Political to Pop Culture to Academic and everything in between.   
  • SCORING 
    • Toss-up questions will be worth 10 points, bonus questions will be worth a total of 20 points.  
    • If a bonus consists of three parts, the first part shall be worth 7 points, and each remaining part worth 6 points.  
    • The team with the most points will win.
    • If there is a tie, there will be a bonus round of at least two questions until one team is the winner.

Premier Boys State Table Tennis Tournament

Singles competition in table tennis will be held Thursday afternoon. Registration for the tennis tournament is from 3:45 pm to 4:00 pm on Thursday at the Campus Recreation Sports Office in the Lobby of the SRC. The matches will begin promptly at 4:15 pm.

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